This site uses cookies. By continuing to browse this site, you are agreeing to our use of cookies. More details

Unread Threads

Topic Replies Last Reply

An Electrifying Breakthrough



Sticky Questions: About GD / OBM



Recent Activities

  • -Raptor- -

    Liked Tmast98’s post in the thread An Electrifying Breakthrough.

    Like (Post)
    CATCHING UP Hello fellow research associates! It’s nice to get in contact with you all again. It’s been a while since they’ve let me out of the labs. For those unfamiliar, my name is Chris Onorati - a programmer, level designer, and a few other…
  • Tmast98 -

    Replied to the thread An Electrifying Breakthrough.

    All of our maps go drastically over the standard edict limit to little loss in performance. Adding another 5120 entities though would not be ideal.
  • Xytaglyph -

    Replied to the thread Questions: About GD / OBM.

    Hello! Will bhop, air-strafe, or bunnyhop be included in OBM? I personally think it was a tragedy that bhop was not included in black mesa and really alienated the original speedrun and hl:dm community. its truly a core mechanic from the half life…
  • _L1pE_ -

    Replied to the thread An Electrifying Breakthrough.

    Quote from Tmast98: “5120 entities per 0.1 seconds being created.Goodbye frames. ” This made me think of something, what about the edict limit? Has that been changed?
  • therealaqc -

    Replied to the thread An Electrifying Breakthrough.

    that could be nice idea :D

© 2019 Tripmine Studios. Valve, Steam, Gearbox, Half-Life Trademarks of Valve.