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    Something that always bugged me in Opposing Force is that you'd encounter some fellow soldiers, briefly fight alongside them... and then just leave them behind, because they are unable to climb over an obstacle, or crawl through something.

    In 'We Are Not Alone', you meet up with some soldiers in the office complex, fight aliens, an engineer can helpfully open some doors for you... and then you continue by jumping and climbing and rope swinging. Of course, we know the reason they don't follow is they don't have the AI or scripting to jump across things or climb ropes. But storywise, it makes no sense, they did the same Bootcamp training as Adrian, they were taught to climb ropes too!

    In the very next area, the next chapter 'Friendly Fire' starts, where you meet a medic, then have your first encounter with the Black Ops. You find an an injured engineer, and need to bring the medic to the engineer to heal him, so he can then open a door for you. This is despite the fact that just 5…

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Operation Black Mesa: Keep squadmates with you, or have good reasons why they stay behind

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Aliens

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your evil twin

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  • Something that always bugged me in Opposing Force is that you'd encounter some fellow soldiers, briefly fight alongside them... and then just leave them behind, because they are unable to climb over an obstacle, or crawl through something. In 'We Are…
  • FRAG -

    Liked your evil twin’s post in the thread Aliens.

    Like (Post)
    Race X are supposed to be a seperate alien race from another dimension beyond Xen. They are attracted to Earth after detecting the dimensional rift between Earth and Xen. They take advantage of the dimensional rift to invade.(Valve would later use a…
  • your evil twin -

    Replied to the thread Aliens.

    Post
    Race X are supposed to be a seperate alien race from another dimension beyond Xen. They are attracted to Earth after detecting the dimensional rift between Earth and Xen. They take advantage of the dimensional rift to invade.(Valve would later use a…
  • TLBRF -

    Now follows Mr.sugar.

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  • TLBRF -

    Now follows magmasloth64.

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  • EvilGoodGuy -

    Replied to the thread decay?.

    Post
    [Moved to General Discussion] Hey there, nah, we are not planning a Decay Remake. That would add too much time to our development cycle. The most recent, and although early in development, remake of Decay currently is Peer Review. This question, along…
  • AlphaGarg -

    Liked Mr.sugar’s post in the thread Gargantua concept development by Harry Willson.

    Like (Post)
    Hey, thanks for the feedback. I understand it might not be clear from the dev.blog, but there is no final concept included, that is yet to be shown in the future updates. This is just a start of the re-design, showing certain stages focusing on…
  • Cryoshell -

    Liked AlphaGarg’s post in the thread Gargantua concept development by Harry Willson.

    Like (Post)
    I hope none of this art gets used in the final build of either OBM or GD. Even the old concept art of the Gargantua on the dam looks better than this... Look, you're clearly skiled at drawing and shading, but there's plenty of issues with your art. For…
  • therealaqc -

    Liked AlphaGarg’s post in the thread Gargantua concept development by Harry Willson.

    Like (Post)
    I hope none of this art gets used in the final build of either OBM or GD. Even the old concept art of the Gargantua on the dam looks better than this... Look, you're clearly skiled at drawing and shading, but there's plenty of issues with your art. For…

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