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  • New

    Hello all,

    We hope this article finds you well! The inevitable becomes reality. Time runs just too fast, maybe, but that´s right, Half-Life: Blue Shift turns 20 years old today. Truly this is a big deal for us and our fans.

    Let's begin with an invitation to our livestream today! Our peers at Raising the Bar: Redux team decided to join the celebrations and host friendly match in Opposing Force deathmath. Come watch and join in on the fun!



    Of course, we cannot miss this opportunity to showcase what we have had cooking in oven for the past few months. Are you ready? Because this one is really expansive!

    Before we start, a quick note: Uniquely for this update, we are presenting the content in two forms: an article and a video. This article is going to get straight to the point in showcasing what we’ve been developing the past few months.

    Besides that, expect a special video within a few hours on our YouTube channel that will show this same content while additionally providing…
  • New

    Hi there, it's me Ballsopt, the concept artist from a million years ago! 8)
    I've been re-immersing myself into the HL universe since beating Alyx, and I've been excited to see the recent video updates for OBM going strong.
    This has of course led me to a frank inquiry for the Devs: What is the current discussion for porting OBM to Source 2? Is this something you're starting to consider?

    Now I know pretty much nothing about technicals, learning curve or complications for such a feat, I'm a 2-D artist guy. But it if it's feasible, it honestly seems like the logical conclusion at this point in the current Half-Life scene, (especially since HL2 is pretty ancient). This could really bring Opfor into the future in a more radical way, with the potential for the fantastic lighting and dense environmental detail,etc seen in Alyx. I dont know if this means making it formally a HL:Alyx mod instead of HL2 mod (non VR obviously) with valve's graces. I know that people have been having success…

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  • therealaqc -

    Liked Mr.sugar’s post in the thread Blue Shift 20th anniversary update.

    Like (Post)
    Hello all, We hope this article finds you well! The inevitable becomes reality. Time runs just too fast, maybe, but that´s right, Half-Life: Blue Shift turns 20 years old today. Truly this is a big deal for us and our fans. Let's begin with an…
  • FRAG -

    Liked Mr.sugar’s post in the thread Blue Shift 20th anniversary update.

    Like (Post)
    Hello all, We hope this article finds you well! The inevitable becomes reality. Time runs just too fast, maybe, but that´s right, Half-Life: Blue Shift turns 20 years old today. Truly this is a big deal for us and our fans. Let's begin with an…
  • littledanibunny -

    Liked Mr.sugar’s post in the thread Blue Shift 20th anniversary update.

    Like (Post)
    Hello all, We hope this article finds you well! The inevitable becomes reality. Time runs just too fast, maybe, but that´s right, Half-Life: Blue Shift turns 20 years old today. Truly this is a big deal for us and our fans. Let's begin with an…
  • Tear8306 -

    Liked Mr.sugar’s post in the thread Blue Shift 20th anniversary update.

    Like (Post)
    Hello all, We hope this article finds you well! The inevitable becomes reality. Time runs just too fast, maybe, but that´s right, Half-Life: Blue Shift turns 20 years old today. Truly this is a big deal for us and our fans. Let's begin with an…
  • FRAG -

    Liked Ballsopt’s post in the thread Source 2?.

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    Thanks for the reply, nice to hear from ya. I figured the complications with S2 would probably keep that off the table, but I'm excited to see the features you guys are working on, (Black Mesa was definitely an eye-opener for how much the lighting in S1…
  • Mr.sugar -

    Posted a new thread: Blue Shift 20th anniversary update

    Thread
    Hello all, We hope this article finds you well! The inevitable becomes reality. Time runs just too fast, maybe, but that´s right, Half-Life: Blue Shift turns 20 years old today. Truly this is a big deal for us and our fans. Let's begin with an…

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