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    Hello!
    I am a level designer, in which takes great interested into the HL Series.
    Normally I do Garry's Mod mapping, however recently have been taking great interested
    into expanding into other games. Mainly BM:S and CSGO.
    I really do enjoy my work, I get stressed out when I don't do something I enjoy.
    However, I am very grateful as to the TRIPMINE STUDIOS developers/staff reading this.
    As I have followed this studio for quite some time, and I would kill to get in!

    I am very proud of my work, and I work very quickly and efficiently. In my maps,
    I pay attention to:

    -Details (Small Things/Texture Alignment/Make things look Spectacular)
    -Lighting (So the player knows where to go/Make things have a particular -feel-)
    -Architectural Design (Make things look industrial or scientific)

    Past Work:
    - (My BM:S Map Showcase)
    i.imgur.com/k2FlVuI.jpg - (Soviet Submarine Base - In Hammer)
    steamcommunity.com/sharedfiles/filedetails/?id=1115694662 - (CSGO Nuclear Aim Map)

Unread Threads

Topic Replies Last Reply

Experienced Level Designer Application

2

ViaLunarMiku

Recent Activities

  • ViaLunarMiku -

    Replied to the thread Experienced Level Designer Application.

    Post
    Heyo, sorry if I'm leaving to many comments, as I am thinking of additional things. I just wanted to state a few things, in which I bring to your attention; I have a lot of free-time, and am willing to stop ANY projects i'm working on to work on this…
  • ViaLunarMiku -

    Replied to the thread Experienced Level Designer Application.

    Post
    Sorry as I am quite silly and had forgotten a couple things. I shall provide now :^) -Nickname - Miku -STEAM_0:1:878358 -Focus - I'd much prefer Operation Black Mesa, however either or is fine by me, as long as I get to map ;^)
  • ViaLunarMiku -

    Posted a new thread: Experienced Level Designer Application

    Thread
    Hello! I am a level designer, in which takes great interested into the HL Series. Normally I do Garry's Mod mapping, however recently have been taking great interested into expanding into other games. Mainly BM:S and CSGO. I really do enjoy my work, I…
  • Mr.sugar -

    Replied to the thread Questions: About GD / OBM.

    Post
    Quote from 9seed: “Are there any tracks from the OST that may be shared between obm/gd? ” Currently, we plan each campaign to have it´s own soundtrack.
  • Mr.sugar -

    Replied to the thread Operation: Black Mesa achievements.

    Post
    Yes,achievements will be in the game. Also please, try to not create too many threads for single suggestion/feedback. Would be better to put all your 3 questions in one thready instead (and choose also suitable subject for your threads))
  • KRaZie_JaCKSoN -

    Liked Niatona’s post in the thread The Scientists in Guard Duty.

    Like (Post)
    Hi there, It's probably too late in development to make a change like this if you haven't already, but I've always thought it would make perfect sense in a remake of Blue Shift to swap out the three scientist characters you escape with in the end;…
  • KRaZie_JaCKSoN -

    Liked Niatona’s post in the thread The Scientists in Guard Duty.

    Like (Post)
    That's correct, and Eli and Kleiner were retroactively added as characters in the Anomalous Materials lab in the Black Mesa mod. What I'm saying is they must have gotten out of the facility at some point, so I think it would be convenient for the canon…
  • Niatona -

    Replied to the thread The Scientists in Guard Duty.

    Post
    That's correct, and Eli and Kleiner were retroactively added as characters in the Anomalous Materials lab in the Black Mesa mod. What I'm saying is they must have gotten out of the facility at some point, so I think it would be convenient for the canon…
  • AdrianScarlett -

    Now follows Mr.sugar.

    Follow
  • AdrianScarlett -

    Now follows FRAG.

    Follow

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