Recent Activities

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  • Tmast98 -

    Replied to the thread An Electrifying Breakthrough.

    Post
    All of our maps go drastically over the standard edict limit to little loss in performance. Adding another 5120 entities though would not be ideal.
  • Xytaglyph -

    Replied to the thread Questions: About GD / OBM.

    Post
    Hello! Will bhop, air-strafe, or bunnyhop be included in OBM? I personally think it was a tragedy that bhop was not included in black mesa and really alienated the original speedrun and hl:dm community. its truly a core mechanic from the half life…
  • _L1pE_ -

    Replied to the thread An Electrifying Breakthrough.

    Post
    Quote from Tmast98: “5120 entities per 0.1 seconds being created.Goodbye frames. ” This made me think of something, what about the edict limit? Has that been changed?
  • _L1pE_ -

    Liked Tmast98’s post in the thread An Electrifying Breakthrough.

    Like (Post)
    CATCHING UP Hello fellow research associates! It’s nice to get in contact with you all again. It’s been a while since they’ve let me out of the labs. For those unfamiliar, my name is Chris Onorati - a programmer, level designer, and a few other…
  • therealaqc -

    Replied to the thread An Electrifying Breakthrough.

    Post
    that could be nice idea :D
  • therealaqc -

    Liked Tmast98’s post in the thread An Electrifying Breakthrough.

    Like (Post)
    CATCHING UP Hello fellow research associates! It’s nice to get in contact with you all again. It’s been a while since they’ve let me out of the labs. For those unfamiliar, my name is Chris Onorati - a programmer, level designer, and a few other…
  • 9seed -

    Liked Tmast98’s post in the thread An Electrifying Breakthrough.

    Like (Post)
    CATCHING UP Hello fellow research associates! It’s nice to get in contact with you all again. It’s been a while since they’ve let me out of the labs. For those unfamiliar, my name is Chris Onorati - a programmer, level designer, and a few other…
  • Sirbeary -

    Replied to the thread An Electrifying Breakthrough.

    Post
    It's adorable, I love it
  • Sirbeary -

    Liked Tmast98’s post in the thread An Electrifying Breakthrough.

    Like (Post)
    CATCHING UP Hello fellow research associates! It’s nice to get in contact with you all again. It’s been a while since they’ve let me out of the labs. For those unfamiliar, my name is Chris Onorati - a programmer, level designer, and a few other…
  • UFO3D -

    Wrote a comment on UFO3D’s wall.

    Wall Comment
    Creation of photoreal 3D renderings for products and projects
    Address: 44 Main Street
    City: NY
    State: NY
    Country: United States
    Postcode: 01001
    Telephone: +1 607 383 2001
    ufo3d.com
  • Valve Legendary -

    Liked Tmast98’s post in the thread An Electrifying Breakthrough.

    Like (Post)
    CATCHING UP Hello fellow research associates! It’s nice to get in contact with you all again. It’s been a while since they’ve let me out of the labs. For those unfamiliar, my name is Chris Onorati - a programmer, level designer, and a few other…
  • FRAG -

    Liked Tmast98’s post in the thread An Electrifying Breakthrough.

    Like (Post)
    CATCHING UP Hello fellow research associates! It’s nice to get in contact with you all again. It’s been a while since they’ve let me out of the labs. For those unfamiliar, my name is Chris Onorati - a programmer, level designer, and a few other…
  • Zeroniz0 -

    Liked Tmast98’s post in the thread An Electrifying Breakthrough.

    Like (Post)
    CATCHING UP Hello fellow research associates! It’s nice to get in contact with you all again. It’s been a while since they’ve let me out of the labs. For those unfamiliar, my name is Chris Onorati - a programmer, level designer, and a few other…
  • Tmast98 -

    Posted a new thread: An Electrifying Breakthrough

    Thread
    CATCHING UP Hello fellow research associates! It’s nice to get in contact with you all again. It’s been a while since they’ve let me out of the labs. For those unfamiliar, my name is Chris Onorati - a programmer, level designer, and a few other…
  • Singaporean28 -

    Posted a new thread: Power Combat Vest having voice?

    Thread
    I'll wondering if Power Combat Vest, PCV in short. Have the voice line in the game as well. Because, it will even more awesome to reminder playable character to indicated which damage diagnoses since in the original is completely absence. Here is the…

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