Greenlight update- part 2

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    • Greenlight update- part 2

      Hello again!

      It's time for new update! At first, we would like to thank everyone, who upvoted us. It's been coming along better than we expected and we are pleasantly surprised. We have got more than 10 000 votes already and we are making our way to the top 100 slowly and surely! So keep votes coming!




      Progress

      These are very busy days for us. However, we are very excited about what we are up to. Aside of the progress on the level design department, our coding department is making nice progress. Our main programmer, Edfake is up to deliver us the first stable multiplayer build, so we can start testing our maps in it and adding all the features needed for the first release we are planning. When? Well, we plan to make our first multiplayer release in Q1 2014! It's unbeliveable, right? Tripmine studios just set their first release date. Now, that's a milestone! And what's better? It's not a joke!





      How about single-player? This part is not ready for release in stated release date, but is still in active development. We will try to work as fast as we can, but we don't plan to rush it and sacrifice the quality. We want to deliver you the best possible experience and this will take some time.


      We will keep you about the progress in our future updates.




      HELP WANTED

      On the side note, our team is constatnly looking for talented individuals, who are looking for a mod they could contribute to. We accepted on any positions, excluding playtesters, voice actors, music composers and media designers. If you are interested in joining Tripmine studios, follow our application guidelines.


      TRAILER INCOMING

      And before we close this announcement, we would like to let you know that the trailer is indeed in progress and will make an appearance in the upcoming update, which will be released in no time. Stay tuned and see what else future brings!
    • RE: Greenlight update- part 2

      mrsugar wrote:



      On the side note, our team is constatnly looking for talented individuals, who are looking for a mod they could contribute to. We accepted on any positions, excluding playtesters, voice actors, music composers and media designers. If you are interested in joining Tripmine studios, follow our application guidelines.



      Oh man, I nearly choked on my turkey sandwich from excitement. The multiplayer portion of the game was always my favorite, glad I can see a release date for it. :D

      EDIT: Also that Playtesters idea.

      Post was edited 1 time, last by Zaros ().

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