Hi there, it's me Ballsopt, the concept artist from a million years ago!
I've been re-immersing myself into the HL universe since beating Alyx, and I've been excited to see the recent video updates for OBM going strong.
This has of course led me to a frank inquiry for the Devs: What is the current discussion for porting OBM to Source 2? Is this something you're starting to consider?
Now I know pretty much nothing about technicals, learning curve or complications for such a feat, I'm a 2-D artist guy. But it if it's feasible, it honestly seems like the logical conclusion at this point in the current Half-Life scene, (especially since HL2 is pretty ancient). This could really bring Opfor into the future in a more radical way, with the potential for the fantastic lighting and dense environmental detail,etc seen in Alyx. I dont know if this means making it formally a HL:Alyx mod instead of HL2 mod (non VR obviously) with valve's graces. I know that people have been having success tinkering and porting HL2 and source assets to S2 with some ease.
I admit I'm basically shooting from the hip with a Hot Take here. But I can really envision a S2 remake of OBM being absolutely mindblowing, for old and newcomers alike.
anyways, that's what's on my brain. Thanks for reading!

I've been re-immersing myself into the HL universe since beating Alyx, and I've been excited to see the recent video updates for OBM going strong.
This has of course led me to a frank inquiry for the Devs: What is the current discussion for porting OBM to Source 2? Is this something you're starting to consider?
Now I know pretty much nothing about technicals, learning curve or complications for such a feat, I'm a 2-D artist guy. But it if it's feasible, it honestly seems like the logical conclusion at this point in the current Half-Life scene, (especially since HL2 is pretty ancient). This could really bring Opfor into the future in a more radical way, with the potential for the fantastic lighting and dense environmental detail,etc seen in Alyx. I dont know if this means making it formally a HL:Alyx mod instead of HL2 mod (non VR obviously) with valve's graces. I know that people have been having success tinkering and porting HL2 and source assets to S2 with some ease.
I admit I'm basically shooting from the hip with a Hot Take here. But I can really envision a S2 remake of OBM being absolutely mindblowing, for old and newcomers alike.
anyways, that's what's on my brain. Thanks for reading!